Class PropertyCollector
Inheritance
System.Object
PropertyCollector
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public class PropertyCollector
Methods
AddShaderProperty(IShaderProperty)
Declaration
public void AddShaderProperty(IShaderProperty chunk)
Parameters
| Type | Name | Description |
|---|---|---|
| IShaderProperty | chunk |
GetConfiguredTexutres()
Declaration
public List<PropertyCollector.TextureInfo> GetConfiguredTexutres()
Returns
| Type | Description |
|---|---|
| List<PropertyCollector.TextureInfo> |
GetPropertiesBlock(Int32)
Declaration
public string GetPropertiesBlock(int baseIndentLevel)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | baseIndentLevel |
Returns
| Type | Description |
|---|---|
| System.String |
GetPropertiesDeclaration(Int32)
Declaration
public string GetPropertiesDeclaration(int baseIndentLevel)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | baseIndentLevel |
Returns
| Type | Description |
|---|---|
| System.String |
GetPropertiesDeclaration(ShaderStringBuilder)
Declaration
public void GetPropertiesDeclaration(ShaderStringBuilder builder)
Parameters
| Type | Name | Description |
|---|---|---|
| ShaderStringBuilder | builder |