Class PositionMaterialSlot
Inheritance
System.Object
PositionMaterialSlot
Syntax
public class PositionMaterialSlot : SpaceMaterialSlot, IMaterialSlotHasValue<Vector3>, IMayRequirePosition
Constructors
PositionMaterialSlot()
Declaration
public PositionMaterialSlot()
PositionMaterialSlot(Int32, String, String, CoordinateSpace, ShaderStageCapability, Boolean)
Declaration
public PositionMaterialSlot(int slotId, string displayName, string shaderOutputName, CoordinateSpace space, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
Parameters
| Type |
Name |
Description |
| System.Int32 |
slotId |
|
| System.String |
displayName |
|
| System.String |
shaderOutputName |
|
| CoordinateSpace |
space |
|
| ShaderStageCapability |
stageCapability |
|
| System.Boolean |
hidden |
|
Methods
GetDefaultValue(GenerationMode)
Declaration
public override string GetDefaultValue(GenerationMode generationMode)
Parameters
Returns
| Type |
Description |
| System.String |
|
Overrides
InstantiateControl()
Declaration
public override VisualElement InstantiateControl()
Returns
| Type |
Description |
| VisualElement |
|
Overrides
RequiresPosition(ShaderStageCapability)
Declaration
public NeededCoordinateSpace RequiresPosition(ShaderStageCapability stageCapability)
Parameters
Returns
Implements