Class QueuePool<T>
Inheritance
System.Object
QueuePool<T>
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.Graphing
Syntax
public static class QueuePool<T>
Type Parameters
| Name | Description |
|---|---|
| T |
Methods
Get()
Declaration
public static Queue<T> Get()
Returns
| Type | Description |
|---|---|
| Queue<T> |
GetDisposable()
Declaration
public static PooledObject<Queue<T>> GetDisposable()
Returns
| Type | Description |
|---|---|
| PooledObject<Queue<T>> |
Release(Queue<T>)
Declaration
public static void Release(Queue<T> toRelease)
Parameters
| Type | Name | Description |
|---|---|---|
| Queue<T> | toRelease |