Class Texture2DArrayShaderProperty
Inheritance
System.Object
Texture2DArrayShaderProperty
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public class Texture2DArrayShaderProperty : AbstractShaderProperty<SerializableTextureArray>, IShaderPropertyConstructors
Texture2DArrayShaderProperty()
Declaration
public Texture2DArrayShaderProperty()Properties
defaultValue
Declaration
public override Vector4 defaultValue { get; }Property Value
| Type | Description | 
|---|---|
| Vector4 | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.defaultValue
isBatchable
Declaration
public override bool isBatchable { get; }Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.isBatchable
modifiable
Declaration
public bool modifiable { get; set; }Property Value
| Type | Description | 
|---|---|
| System.Boolean | 
propertyType
Declaration
public override PropertyType propertyType { get; }Property Value
| Type | Description | 
|---|---|
| PropertyType | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.propertyType
Methods
Copy()
Declaration
public override IShaderProperty Copy()Returns
| Type | Description | 
|---|---|
| IShaderProperty | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.Copy()
GetPreviewMaterialProperty()
Declaration
public override PreviewProperty GetPreviewMaterialProperty()Returns
| Type | Description | 
|---|---|
| PreviewProperty | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.GetPreviewMaterialProperty()
GetPropertyAsArgumentString()
Declaration
public override string GetPropertyAsArgumentString()Returns
| Type | Description | 
|---|---|
| System.String | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.GetPropertyAsArgumentString()
GetPropertyBlockString()
Declaration
public override string GetPropertyBlockString()Returns
| Type | Description | 
|---|---|
| System.String | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.GetPropertyBlockString()
GetPropertyDeclarationString(String)
Declaration
public override string GetPropertyDeclarationString(string delimiter = ";")Parameters
| Type | Name | Description | 
|---|---|---|
| System.String | delimiter | 
Returns
| Type | Description | 
|---|---|
| System.String | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.GetPropertyDeclarationString(System.String)
ToConcreteNode()
Declaration
public override INode ToConcreteNode()Returns
| Type | Description | 
|---|---|
| INode | 
Overrides
UnityEditor.ShaderGraph.AbstractShaderProperty<UnityEditor.ShaderGraph.SerializableTextureArray>.ToConcreteNode()