Class Texture2DArrayAssetNode
  
Inheritance
System.Object
Texture2DArrayAssetNode
 
Syntax
public class Texture2DArrayAssetNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties, IPropertyFromNode
 
Constructors
  
Texture2DArrayAssetNode()
Declaration
public Texture2DArrayAssetNode()
 
Fields
  
OutputSlotId
Declaration
public const int OutputSlotId = 0
 
Field Value
| Type | Description | 
| System.Int32 |  | 
Properties
  
documentationURL
Declaration
public override string documentationURL { get; }
 
Property Value
| Type | Description | 
| System.String |  | 
Overrides
outputSlotId
Declaration
public int outputSlotId { get; }
 
Property Value
| Type | Description | 
| System.Int32 |  | 
texture
Declaration
public Texture2DArray texture { get; set; }
 
Property Value
| Type | Description | 
| Texture2DArray |  | 
Methods
  
AsShaderProperty()
Declaration
public IShaderProperty AsShaderProperty()
 
Returns
CollectPreviewMaterialProperties(List<PreviewProperty>)
Declaration
public override void CollectPreviewMaterialProperties(List<PreviewProperty> properties)
 
Parameters
Overrides
CollectShaderProperties(PropertyCollector, GenerationMode)
Declaration
public override void CollectShaderProperties(PropertyCollector properties, GenerationMode generationMode)
 
Parameters
Overrides
UpdateNodeAfterDeserialization()
Declaration
public override sealed void UpdateNodeAfterDeserialization()
 
Overrides