Class SpaceMaterialSlot
  
Inheritance
System.Object
SpaceMaterialSlot
 
Syntax
public abstract class SpaceMaterialSlot : Vector3MaterialSlot, IMaterialSlotHasValue<Vector3>
 
Constructors
  
SpaceMaterialSlot()
Declaration
protected SpaceMaterialSlot()
 
SpaceMaterialSlot(Int32, String, String, CoordinateSpace, ShaderStageCapability, Boolean)
Declaration
protected SpaceMaterialSlot(int slotId, string displayName, string shaderOutputName, CoordinateSpace space, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
 
Parameters
| Type | Name | Description | 
| System.Int32 | slotId |  | 
| System.String | displayName |  | 
| System.String | shaderOutputName |  | 
| CoordinateSpace | space |  | 
| ShaderStageCapability | stageCapability |  | 
| System.Boolean | hidden |  | 
Properties
  
space
Declaration
public CoordinateSpace space { get; set; }
 
Property Value
Methods
  
CopyValuesFrom(MaterialSlot)
Declaration
public override void CopyValuesFrom(MaterialSlot foundSlot)
 
Parameters
Overrides