Class ShaderGeneratorNames
Inheritance
System.Object
ShaderGeneratorNames
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public static class ShaderGeneratorNamesFields
FaceSign
Declaration
public const string FaceSign = "FaceSign"Field Value
| Type | Description | 
|---|---|
| System.String | 
ScreenPosition
Declaration
public const string ScreenPosition = "ScreenPosition"Field Value
| Type | Description | 
|---|---|
| System.String | 
UVCount
Declaration
public static int UVCountField Value
| Type | Description | 
|---|---|
| System.Int32 | 
VertexColor
Declaration
public const string VertexColor = "VertexColor"Field Value
| Type | Description | 
|---|---|
| System.String | 
Methods
GetUVName(UVChannel)
Declaration
public static string GetUVName(this UVChannel channel)Parameters
| Type | Name | Description | 
|---|---|---|
| UVChannel | channel | 
Returns
| Type | Description | 
|---|---|
| System.String |