Class ScreenPositionMaterialSlot
  
Inheritance
System.Object
ScreenPositionMaterialSlot
 
Syntax
public class ScreenPositionMaterialSlot : Vector4MaterialSlot, IMaterialSlotHasValue<Vector4>, IMayRequireScreenPosition
 
Constructors
  
ScreenPositionMaterialSlot()
Declaration
public ScreenPositionMaterialSlot()
 
ScreenPositionMaterialSlot(Int32, String, String, ScreenSpaceType, ShaderStageCapability, Boolean)
Declaration
public ScreenPositionMaterialSlot(int slotId, string displayName, string shaderOutputName, ScreenSpaceType screenSpaceType, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
 
Parameters
| Type | Name | Description | 
| System.Int32 | slotId |  | 
| System.String | displayName |  | 
| System.String | shaderOutputName |  | 
| ScreenSpaceType | screenSpaceType |  | 
| ShaderStageCapability | stageCapability |  | 
| System.Boolean | hidden |  | 
Properties
  
screenSpaceType
Declaration
public ScreenSpaceType screenSpaceType { get; set; }
 
Property Value
Methods
  
CopyValuesFrom(MaterialSlot)
Declaration
public override void CopyValuesFrom(MaterialSlot foundSlot)
 
Parameters
Overrides
GetDefaultValue(GenerationMode)
Declaration
public override string GetDefaultValue(GenerationMode generationMode)
 
Parameters
Returns
| Type | Description | 
| System.String |  | 
Overrides
InstantiateControl()
Declaration
public override VisualElement InstantiateControl()
 
Returns
| Type | Description | 
| VisualElement |  | 
Overrides
RequiresScreenPosition(ShaderStageCapability)
Declaration
public bool RequiresScreenPosition(ShaderStageCapability stageCapability)
 
Parameters
Returns
| Type | Description | 
| System.Boolean |  | 
Implements