Class SamplerStateNode
  
Inheritance
System.Object
SamplerStateNode
 
Syntax
public class SamplerStateNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties
 
Constructors
  
SamplerStateNode()
Declaration
public SamplerStateNode()
 
Properties
  
documentationURL
Declaration
public override string documentationURL { get; }
 
Property Value
| Type | Description | 
| System.String |  | 
Overrides
filter
Declaration
public TextureSamplerState.FilterMode filter { get; set; }
 
Property Value
hasPreview
Declaration
public override bool hasPreview { get; }
 
Property Value
| Type | Description | 
| System.Boolean |  | 
Overrides
wrap
Declaration
public TextureSamplerState.WrapMode wrap { get; set; }
 
Property Value
Methods
  
CollectShaderProperties(PropertyCollector, GenerationMode)
Declaration
public override void CollectShaderProperties(PropertyCollector properties, GenerationMode generationMode)
 
Parameters
Overrides
GetVariableNameForNode()
Declaration
public override string GetVariableNameForNode()
 
Returns
| Type | Description | 
| System.String |  | 
Overrides
GetVariableNameForSlot(Int32)
Declaration
public override string GetVariableNameForSlot(int slotId)
 
Parameters
| Type | Name | Description | 
| System.Int32 | slotId |  | 
Returns
| Type | Description | 
| System.String |  | 
Overrides
UpdateNodeAfterDeserialization()
Declaration
public override sealed void UpdateNodeAfterDeserialization()
 
Overrides