Class SamplerStateMaterialSlot
  
Inheritance
System.Object
SamplerStateMaterialSlot
 
Syntax
public class SamplerStateMaterialSlot : MaterialSlot
 
Constructors
  
SamplerStateMaterialSlot()
Declaration
public SamplerStateMaterialSlot()
 
SamplerStateMaterialSlot(Int32, String, String, SlotType, ShaderStageCapability, Boolean)
Declaration
public SamplerStateMaterialSlot(int slotId, string displayName, string shaderOutputName, SlotType slotType, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
 
Parameters
| Type | Name | Description | 
| System.Int32 | slotId |  | 
| System.String | displayName |  | 
| System.String | shaderOutputName |  | 
| SlotType | slotType |  | 
| ShaderStageCapability | stageCapability |  | 
| System.Boolean | hidden |  | 
Properties
  
concreteValueType
Declaration
public override ConcreteSlotValueType concreteValueType { get; }
 
Property Value
Overrides
valueType
Declaration
public override SlotValueType valueType { get; }
 
Property Value
Overrides
Methods
  
AddDefaultProperty(PropertyCollector, GenerationMode)
Declaration
public override void AddDefaultProperty(PropertyCollector properties, GenerationMode generationMode)
 
Parameters
Overrides
CopyValuesFrom(MaterialSlot)
Declaration
public override void CopyValuesFrom(MaterialSlot foundSlot)
 
Parameters
Overrides