Class SampleTexture2DNode
  
Inheritance
System.Object
SampleTexture2DNode
 
Syntax
public class SampleTexture2DNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties, IGeneratesBodyCode, IMayRequireMeshUV
 
Constructors
  
SampleTexture2DNode()
Declaration
public SampleTexture2DNode()
 
Fields
  
OutputSlotAId
Declaration
public const int OutputSlotAId = 7
 
Field Value
| Type | Description | 
| System.Int32 |  | 
OutputSlotBId
Declaration
public const int OutputSlotBId = 6
 
Field Value
| Type | Description | 
| System.Int32 |  | 
OutputSlotGId
Declaration
public const int OutputSlotGId = 5
 
Field Value
| Type | Description | 
| System.Int32 |  | 
OutputSlotRGBAId
Declaration
public const int OutputSlotRGBAId = 0
 
Field Value
| Type | Description | 
| System.Int32 |  | 
OutputSlotRId
Declaration
public const int OutputSlotRId = 4
 
Field Value
| Type | Description | 
| System.Int32 |  | 
SamplerInput
Declaration
public const int SamplerInput = 3
 
Field Value
| Type | Description | 
| System.Int32 |  | 
TextureInputId
Declaration
public const int TextureInputId = 1
 
Field Value
| Type | Description | 
| System.Int32 |  | 
UVInput
Declaration
public const int UVInput = 2
 
Field Value
| Type | Description | 
| System.Int32 |  | 
Properties
  
documentationURL
Declaration
public override string documentationURL { get; }
 
Property Value
| Type | Description | 
| System.String |  | 
Overrides
hasPreview
Declaration
public override bool hasPreview { get; }
 
Property Value
| Type | Description | 
| System.Boolean |  | 
Overrides
normalMapSpace
Declaration
public NormalMapSpace normalMapSpace { get; set; }
 
Property Value
textureType
Declaration
public TextureType textureType { get; set; }
 
Property Value
Methods
  
GenerateNodeCode(ShaderGenerator, GraphContext, GenerationMode)
Declaration
public virtual void GenerateNodeCode(ShaderGenerator visitor, GraphContext graphContext, GenerationMode generationMode)
 
Parameters
Implements
RequiresMeshUV(UVChannel, ShaderStageCapability)
Declaration
public bool RequiresMeshUV(UVChannel channel, ShaderStageCapability stageCapability)
 
Parameters
Returns
| Type | Description | 
| System.Boolean |  | 
Implements
UpdateNodeAfterDeserialization()
Declaration
public override sealed void UpdateNodeAfterDeserialization()
 
Overrides
ValidateNode()
Declaration
public override void ValidateNode()
 
Overrides