Interface IShaderGraph
Namespace: UnityEditor.ShaderGraph
Syntax
public interface IShaderGraphMethods
GetShader(String, GenerationMode, out List<PropertyCollector.TextureInfo>, List<String>)
Declaration
string GetShader(string name, GenerationMode mode, out List<PropertyCollector.TextureInfo> configuredTextures, List<string> sourceAssetDependencyPaths = null)Parameters
| Type | Name | Description | 
|---|---|---|
| System.String | name | |
| GenerationMode | mode | |
| List<PropertyCollector.TextureInfo> | configuredTextures | |
| List<System.String> | sourceAssetDependencyPaths | 
Returns
| Type | Description | 
|---|---|
| System.String | 
LoadedFromDisk()
Declaration
void LoadedFromDisk()