Class GenerationResults
Inheritance
System.Object
GenerationResults
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public class GenerationResultsConstructors
GenerationResults()
Declaration
public GenerationResults()Fields
configuredTextures
Declaration
public List<PropertyCollector.TextureInfo> configuredTexturesField Value
| Type | Description | 
|---|---|
| List<PropertyCollector.TextureInfo> | 
Properties
outputIdProperty
Declaration
public Vector1ShaderProperty outputIdProperty { get; set; }Property Value
| Type | Description | 
|---|---|
| Vector1ShaderProperty | 
previewMode
Declaration
public PreviewMode previewMode { get; set; }Property Value
| Type | Description | 
|---|---|
| PreviewMode | 
shader
Declaration
public string shader { get; set; }Property Value
| Type | Description | 
|---|---|
| System.String | 
sourceMap
Declaration
public ShaderSourceMap sourceMap { get; set; }Property Value
| Type | Description | 
|---|---|
| ShaderSourceMap |