Class ColorRGBAMaterialSlot
  
Inheritance
System.Object
ColorRGBAMaterialSlot
 
Syntax
public class ColorRGBAMaterialSlot : Vector4MaterialSlot, IMaterialSlotHasValue<Vector4>
 
Constructors
  
ColorRGBAMaterialSlot()
Declaration
public ColorRGBAMaterialSlot()
 
ColorRGBAMaterialSlot(Int32, String, String, SlotType, Vector4, ShaderStageCapability, Boolean)
Declaration
public ColorRGBAMaterialSlot(int slotId, string displayName, string shaderOutputName, SlotType slotType, Vector4 value, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
 
Parameters
| Type | Name | Description | 
| System.Int32 | slotId |  | 
| System.String | displayName |  | 
| System.String | shaderOutputName |  | 
| SlotType | slotType |  | 
| Vector4 | value |  | 
| ShaderStageCapability | stageCapability |  | 
| System.Boolean | hidden |  | 
Methods
  
AddDefaultProperty(PropertyCollector, GenerationMode)
Declaration
public override void AddDefaultProperty(PropertyCollector properties, GenerationMode generationMode)
 
Parameters
Overrides
ConcreteSlotValueAsVariable(AbstractMaterialNode.OutputPrecision)
Declaration
protected override string ConcreteSlotValueAsVariable(AbstractMaterialNode.OutputPrecision precision)
 
Parameters
Returns
| Type | Description | 
| System.String |  | 
Overrides
GetPreviewProperties(List<PreviewProperty>, String)
Declaration
public override void GetPreviewProperties(List<PreviewProperty> properties, string name)
 
Parameters
Overrides
InstantiateControl()
Declaration
public override VisualElement InstantiateControl()
 
Returns
| Type | Description | 
| VisualElement |  | 
Overrides