Struct ColorNode.Color
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEditor.ShaderGraph
Syntax
public struct ColorConstructors
Color(UnityEngine.Color, ColorMode)
Declaration
public Color(UnityEngine.Color color, ColorMode mode)Parameters
| Type | Name | Description | 
|---|---|---|
| UnityEngine.Color | color | |
| ColorMode | mode | 
Fields
color
Declaration
public UnityEngine.Color colorField Value
| Type | Description | 
|---|---|
| UnityEngine.Color | 
mode
Declaration
public ColorMode modeField Value
| Type | Description | 
|---|---|
| ColorMode |