Struct ChannelMixerNode.ChannelMixer
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEditor.ShaderGraph
Syntax
public struct ChannelMixerConstructors
ChannelMixer(Vector3, Vector3, Vector3)
Declaration
public ChannelMixer(Vector3 red, Vector3 green, Vector3 blue)Parameters
| Type | Name | Description | 
|---|---|---|
| Vector3 | red | |
| Vector3 | green | |
| Vector3 | blue | 
Fields
outBlue
Declaration
public Vector3 outBlueField Value
| Type | Description | 
|---|---|
| Vector3 | 
outGreen
Declaration
public Vector3 outGreenField Value
| Type | Description | 
|---|---|
| Vector3 | 
outRed
Declaration
public Vector3 outRedField Value
| Type | Description | 
|---|---|
| Vector3 |