Class TimeNode | Package Manager UI website
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    Class TimeNode

    Inheritance
    System.Object
    AbstractMaterialNode
    TimeNode
    Inherited Members
    AbstractMaterialNode.s_TempSlots
    AbstractMaterialNode.s_TempEdges
    AbstractMaterialNode.s_TempPreviewProperties
    AbstractMaterialNode.tempId
    AbstractMaterialNode.owner
    AbstractMaterialNode.RegisterCallback(OnNodeModified)
    AbstractMaterialNode.UnregisterCallback(OnNodeModified)
    AbstractMaterialNode.Dirty(ModificationScope)
    AbstractMaterialNode.guid
    AbstractMaterialNode.name
    AbstractMaterialNode.canDeleteNode
    AbstractMaterialNode.drawState
    AbstractMaterialNode.precision
    AbstractMaterialNode.previewExpanded
    AbstractMaterialNode.hasPreview
    AbstractMaterialNode.previewMode
    AbstractMaterialNode.allowedInSubGraph
    AbstractMaterialNode.allowedInMainGraph
    AbstractMaterialNode.allowedInLayerGraph
    AbstractMaterialNode.hasError
    AbstractMaterialNode.RewriteGuid()
    AbstractMaterialNode.GetInputSlots<T>(List<T>)
    AbstractMaterialNode.GetOutputSlots<T>(List<T>)
    AbstractMaterialNode.GetSlots<T>(List<T>)
    AbstractMaterialNode.CollectShaderProperties(PropertyCollector, GenerationMode)
    AbstractMaterialNode.GetSlotValue(Int32, GenerationMode)
    AbstractMaterialNode.ImplicitConversionExists(ConcreteSlotValueType, ConcreteSlotValueType)
    AbstractMaterialNode.ConvertDynamicInputTypeToConcrete(IEnumerable<ConcreteSlotValueType>)
    AbstractMaterialNode.ConvertDynamicMatrixInputTypeToConcrete(IEnumerable<ConcreteSlotValueType>)
    AbstractMaterialNode.ValidateNode()
    AbstractMaterialNode.version
    AbstractMaterialNode.CalculateNodeHasError()
    AbstractMaterialNode.CollectPreviewMaterialProperties(List<PreviewProperty>)
    AbstractMaterialNode.GetVariableNameForNode()
    AbstractMaterialNode.AddSlot(ISlot)
    AbstractMaterialNode.RemoveSlot(Int32)
    AbstractMaterialNode.RemoveSlotsNameNotMatching(IEnumerable<Int32>, Boolean)
    AbstractMaterialNode.GetSlotReference(Int32)
    AbstractMaterialNode.FindSlot<T>(Int32)
    AbstractMaterialNode.FindInputSlot<T>(Int32)
    AbstractMaterialNode.FindOutputSlot<T>(Int32)
    AbstractMaterialNode.GetInputsWithNoConnection()
    AbstractMaterialNode.OnBeforeSerialize()
    AbstractMaterialNode.OnAfterDeserialize()
    AbstractMaterialNode.IsSlotConnected(Int32)
    AbstractMaterialNode.GetSourceAssetDependencies(List<String>)
    Namespace: UnityEditor.ShaderGraph
    Syntax
    public class TimeNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties, IMayRequireTime

    Constructors

    TimeNode()

    Declaration
    public TimeNode()

    Fields

    OutputSlot1Id

    Declaration
    public const int OutputSlot1Id = 1
    Field Value
    Type Description
    System.Int32

    OutputSlot2Id

    Declaration
    public const int OutputSlot2Id = 2
    Field Value
    Type Description
    System.Int32

    OutputSlot3Id

    Declaration
    public const int OutputSlot3Id = 3
    Field Value
    Type Description
    System.Int32

    OutputSlot4Id

    Declaration
    public const int OutputSlot4Id = 4
    Field Value
    Type Description
    System.Int32

    OutputSlotId

    Declaration
    public const int OutputSlotId = 0
    Field Value
    Type Description
    System.Int32

    Properties

    documentationURL

    Declaration
    public override string documentationURL { get; }
    Property Value
    Type Description
    System.String
    Overrides
    AbstractMaterialNode.documentationURL

    validSlots

    Declaration
    protected int[] validSlots { get; }
    Property Value
    Type Description
    System.Int32[]

    Methods

    GetVariableNameForSlot(Int32)

    Declaration
    public override string GetVariableNameForSlot(int slotId)
    Parameters
    Type Name Description
    System.Int32 slotId
    Returns
    Type Description
    System.String
    Overrides
    AbstractMaterialNode.GetVariableNameForSlot(Int32)

    RequiresTime()

    Declaration
    public bool RequiresTime()
    Returns
    Type Description
    System.Boolean
    Implements
    IMayRequireTime.RequiresTime()

    UpdateNodeAfterDeserialization()

    Declaration
    public override sealed void UpdateNodeAfterDeserialization()
    Overrides
    AbstractMaterialNode.UpdateNodeAfterDeserialization()
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