Class Texture3DAssetNode
Inheritance
System.Object
Texture3DAssetNode
Syntax
public class Texture3DAssetNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties, IPropertyFromNode
Constructors
Texture3DAssetNode()
Declaration
public Texture3DAssetNode()
Fields
OutputSlotId
Declaration
public const int OutputSlotId = 0
Field Value
Type |
Description |
System.Int32 |
|
Properties
documentationURL
Declaration
public override string documentationURL { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
outputSlotId
Declaration
public int outputSlotId { get; }
Property Value
Type |
Description |
System.Int32 |
|
texture
Declaration
public Texture3D texture { get; set; }
Property Value
Type |
Description |
Texture3D |
|
Methods
AsShaderProperty()
Declaration
public IShaderProperty AsShaderProperty()
Returns
CollectPreviewMaterialProperties(List<PreviewProperty>)
Declaration
public override void CollectPreviewMaterialProperties(List<PreviewProperty> properties)
Parameters
Overrides
CollectShaderProperties(PropertyCollector, GenerationMode)
Declaration
public override void CollectShaderProperties(PropertyCollector properties, GenerationMode generationMode)
Parameters
Overrides
UpdateNodeAfterDeserialization()
Declaration
public override sealed void UpdateNodeAfterDeserialization()
Overrides