Class ShaderGeneratorNames
Inheritance
System.Object
ShaderGeneratorNames
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public static class ShaderGeneratorNames
Fields
FaceSign
Declaration
public const string FaceSign = "FaceSign"
Field Value
Type | Description |
---|---|
System.String |
ScreenPosition
Declaration
public const string ScreenPosition = "ScreenPosition"
Field Value
Type | Description |
---|---|
System.String |
UVCount
Declaration
public static int UVCount
Field Value
Type | Description |
---|---|
System.Int32 |
VertexColor
Declaration
public const string VertexColor = "VertexColor"
Field Value
Type | Description |
---|---|
System.String |
Methods
GetUVName(UVChannel)
Declaration
public static string GetUVName(this UVChannel channel)
Parameters
Type | Name | Description |
---|---|---|
UVChannel | channel |
Returns
Type | Description |
---|---|
System.String |