Struct ShaderGenerator.TransformDesc | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Struct ShaderGenerator.TransformDesc

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetType()
    Namespace: UnityEditor.ShaderGraph
    Syntax
    public struct TransformDesc

    Constructors

    TransformDesc(String)

    Declaration
    public TransformDesc(string name)
    Parameters
    Type Name Description
    System.String name

    TransformDesc(String, Boolean)

    Declaration
    public TransformDesc(string name, bool transpose)
    Parameters
    Type Name Description
    System.String name
    System.Boolean transpose

    Fields

    name

    Declaration
    public string name
    Field Value
    Type Description
    System.String

    transpose

    Declaration
    public bool transpose
    Field Value
    Type Description
    System.Boolean
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023