Class ScreenPositionMaterialSlot
Inheritance
System.Object
ScreenPositionMaterialSlot
Syntax
public class ScreenPositionMaterialSlot : Vector4MaterialSlot, IMaterialSlotHasValue<Vector4>, IMayRequireScreenPosition
Constructors
ScreenPositionMaterialSlot()
Declaration
public ScreenPositionMaterialSlot()
ScreenPositionMaterialSlot(Int32, String, String, ScreenSpaceType, ShaderStageCapability, Boolean)
Declaration
public ScreenPositionMaterialSlot(int slotId, string displayName, string shaderOutputName, ScreenSpaceType screenSpaceType, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
Parameters
Type |
Name |
Description |
System.Int32 |
slotId |
|
System.String |
displayName |
|
System.String |
shaderOutputName |
|
ScreenSpaceType |
screenSpaceType |
|
ShaderStageCapability |
stageCapability |
|
System.Boolean |
hidden |
|
Properties
screenSpaceType
Declaration
public ScreenSpaceType screenSpaceType { get; set; }
Property Value
Methods
CopyValuesFrom(MaterialSlot)
Declaration
public override void CopyValuesFrom(MaterialSlot foundSlot)
Parameters
Overrides
GetDefaultValue(GenerationMode)
Declaration
public override string GetDefaultValue(GenerationMode generationMode)
Parameters
Returns
Type |
Description |
System.String |
|
Overrides
InstantiateControl()
Declaration
public override VisualElement InstantiateControl()
Returns
Type |
Description |
VisualElement |
|
Overrides
RequiresScreenPosition(ShaderStageCapability)
Declaration
public bool RequiresScreenPosition(ShaderStageCapability stageCapability)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Implements