Class SceneDepthNode
Inheritance
System.Object
SceneDepthNode
Syntax
public sealed class SceneDepthNode : CodeFunctionNode, ISerializationCallbackReceiver, IGenerateProperties, IGeneratesBodyCode, IGeneratesFunction, IMayRequireNormal, IMayRequireTangent, IMayRequireBitangent, IMayRequireMeshUV, IMayRequireScreenPosition, IMayRequireViewDirection, IMayRequirePosition, IMayRequireVertexColor, IMayRequireDepthTexture
Constructors
SceneDepthNode()
Declaration
Fields
OutputSlotId
Declaration
public const int OutputSlotId = 1
Field Value
Type |
Description |
System.Int32 |
|
ScreenPositionSlotId
Declaration
public const int ScreenPositionSlotId = 0
Field Value
Type |
Description |
System.Int32 |
|
Properties
documentationURL
Declaration
public override string documentationURL { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
hasPreview
Declaration
public override bool hasPreview { get; }
Property Value
Type |
Description |
System.Boolean |
|
Overrides
Methods
GetFunctionToConvert()
Declaration
protected override MethodInfo GetFunctionToConvert()
Returns
Type |
Description |
MethodInfo |
|
Overrides
RequiresDepthTexture(ShaderStageCapability)
Declaration
public bool RequiresDepthTexture(ShaderStageCapability stageCapability)
Parameters
Returns
Type |
Description |
System.Boolean |
|
Implements