Class SamplerStateNode
Inheritance
System.Object
SamplerStateNode
Syntax
public class SamplerStateNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties
Constructors
SamplerStateNode()
Declaration
public SamplerStateNode()
Properties
documentationURL
Declaration
public override string documentationURL { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
filter
Declaration
public TextureSamplerState.FilterMode filter { get; set; }
Property Value
hasPreview
Declaration
public override bool hasPreview { get; }
Property Value
Type |
Description |
System.Boolean |
|
Overrides
wrap
Declaration
public TextureSamplerState.WrapMode wrap { get; set; }
Property Value
Methods
CollectShaderProperties(PropertyCollector, GenerationMode)
Declaration
public override void CollectShaderProperties(PropertyCollector properties, GenerationMode generationMode)
Parameters
Overrides
GetVariableNameForNode()
Declaration
public override string GetVariableNameForNode()
Returns
Type |
Description |
System.String |
|
Overrides
GetVariableNameForSlot(Int32)
Declaration
public override string GetVariableNameForSlot(int slotId)
Parameters
Type |
Name |
Description |
System.Int32 |
slotId |
|
Returns
Type |
Description |
System.String |
|
Overrides
UpdateNodeAfterDeserialization()
Declaration
public override sealed void UpdateNodeAfterDeserialization()
Overrides