Interface IShaderGraph
Namespace: UnityEditor.ShaderGraph
Syntax
public interface IShaderGraph
Methods
GetShader(String, GenerationMode, out List<PropertyCollector.TextureInfo>, List<String>)
Declaration
string GetShader(string name, GenerationMode mode, out List<PropertyCollector.TextureInfo> configuredTextures, List<string> sourceAssetDependencyPaths = null)
Parameters
Type | Name | Description |
---|---|---|
System.String | name | |
GenerationMode | mode | |
List<PropertyCollector.TextureInfo> | configuredTextures | |
List<System.String> | sourceAssetDependencyPaths |
Returns
Type | Description |
---|---|
System.String |
LoadedFromDisk()
Declaration
void LoadedFromDisk()