Class GenerationResults
Inheritance
System.Object
GenerationResults
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEditor.ShaderGraph
Syntax
public class GenerationResults
Constructors
GenerationResults()
Declaration
public GenerationResults()
Fields
configuredTextures
Declaration
public List<PropertyCollector.TextureInfo> configuredTextures
Field Value
Type | Description |
---|---|
List<PropertyCollector.TextureInfo> |
Properties
outputIdProperty
Declaration
public Vector1ShaderProperty outputIdProperty { get; set; }
Property Value
Type | Description |
---|---|
Vector1ShaderProperty |
previewMode
Declaration
public PreviewMode previewMode { get; set; }
Property Value
Type | Description |
---|---|
PreviewMode |
shader
Declaration
public string shader { get; set; }
Property Value
Type | Description |
---|---|
System.String |
sourceMap
Declaration
public ShaderSourceMap sourceMap { get; set; }
Property Value
Type | Description |
---|---|
ShaderSourceMap |