Class MaterialGraphEditWindow | Package Manager UI website
docs.unity3d.com
    Show / Hide Table of Contents

    Class MaterialGraphEditWindow

    Inheritance
    System.Object
    MaterialGraphEditWindow
    Namespace: UnityEditor.ShaderGraph.Drawing
    Syntax
    public class MaterialGraphEditWindow : EditorWindow

    Fields

    forceRedrawPreviews

    Declaration
    public bool forceRedrawPreviews
    Field Value
    Type Description
    System.Boolean

    Properties

    assetName

    Declaration
    public string assetName { get; set; }
    Property Value
    Type Description
    System.String

    selectedGuid

    Declaration
    public string selectedGuid { get; }
    Property Value
    Type Description
    System.String

    Methods

    Initialize(String)

    Declaration
    public void Initialize(string assetGuid)
    Parameters
    Type Name Description
    System.String assetGuid

    PingAsset()

    Declaration
    public void PingAsset()

    ToSubGraph()

    Declaration
    public void ToSubGraph()

    UpdateAsset()

    Declaration
    public void UpdateAsset()
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023