Inheritance
System.Object
CubemapInputMaterialSlot
public class CubemapInputMaterialSlot : CubemapMaterialSlot
Constructors
Declaration
public CubemapInputMaterialSlot()
Declaration
public CubemapInputMaterialSlot(int slotId, string displayName, string shaderOutputName, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
Parameters
Type |
Name |
Description |
System.Int32 |
slotId |
|
System.String |
displayName |
|
System.String |
shaderOutputName |
|
ShaderStageCapability |
stageCapability |
|
System.Boolean |
hidden |
|
Properties
Declaration
public Cubemap cubemap { get; set; }
Property Value
Methods
Declaration
public override void AddDefaultProperty(PropertyCollector properties, GenerationMode generationMode)
Parameters
Overrides
Declaration
public override void CopyValuesFrom(MaterialSlot foundSlot)
Parameters
Overrides
Declaration
public override string GetDefaultValue(GenerationMode generationMode)
Parameters
Returns
Type |
Description |
System.String |
|
Overrides
Declaration
public override void GetPreviewProperties(List<PreviewProperty> properties, string name)
Parameters
Overrides
Declaration
public override VisualElement InstantiateControl()
Returns
Type |
Description |
VisualElement |
|
Overrides