Class CubemapAssetNode
Inheritance
System.Object
CubemapAssetNode
Syntax
public class CubemapAssetNode : AbstractMaterialNode, ISerializationCallbackReceiver, IGenerateProperties, IPropertyFromNode
Constructors
CubemapAssetNode()
Declaration
public CubemapAssetNode()
Fields
OutputSlotId
Declaration
public const int OutputSlotId = 0
Field Value
Type |
Description |
System.Int32 |
|
Properties
cubemap
Declaration
public Cubemap cubemap { get; set; }
Property Value
documentationURL
Declaration
public override string documentationURL { get; }
Property Value
Type |
Description |
System.String |
|
Overrides
outputSlotId
Declaration
public int outputSlotId { get; }
Property Value
Type |
Description |
System.Int32 |
|
Methods
AsShaderProperty()
Declaration
public IShaderProperty AsShaderProperty()
Returns
CollectPreviewMaterialProperties(List<PreviewProperty>)
Declaration
public override void CollectPreviewMaterialProperties(List<PreviewProperty> properties)
Parameters
Overrides
CollectShaderProperties(PropertyCollector, GenerationMode)
Declaration
public override void CollectShaderProperties(PropertyCollector properties, GenerationMode generationMode)
Parameters
Overrides
UpdateNodeAfterDeserialization()
Declaration
public override sealed void UpdateNodeAfterDeserialization()
Overrides