Class ColorRGBAMaterialSlot | Package Manager UI website
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    Class ColorRGBAMaterialSlot

    Inheritance
    System.Object
    MaterialSlot
    Vector4MaterialSlot
    ColorRGBAMaterialSlot
    Inherited Members
    Vector4MaterialSlot.defaultValue
    Vector4MaterialSlot.value
    Vector4MaterialSlot.valueType
    Vector4MaterialSlot.concreteValueType
    Vector4MaterialSlot.CopyValuesFrom(MaterialSlot)
    MaterialSlot.displayName
    MaterialSlot.RawDisplayName()
    MaterialSlot.CreateMaterialSlot(SlotValueType, Int32, String, String, SlotType, Vector4, ShaderStageCapability, Boolean)
    MaterialSlot.slotReference
    MaterialSlot.owner
    MaterialSlot.hidden
    MaterialSlot.id
    MaterialSlot.priority
    MaterialSlot.isInputSlot
    MaterialSlot.isOutputSlot
    MaterialSlot.slotType
    MaterialSlot.isConnected
    MaterialSlot.shaderOutputName
    MaterialSlot.stageCapability
    MaterialSlot.hasError
    MaterialSlot.IsCompatibleWith(MaterialSlot)
    MaterialSlot.IsCompatibleStageWith(MaterialSlot)
    MaterialSlot.GetDefaultValue(GenerationMode)
    MaterialSlot.ConvertConcreteSlotValueTypeToPropertyType(ConcreteSlotValueType)
    MaterialSlot.Equals(ISlot)
    MaterialSlot.Equals(Object)
    MaterialSlot.GetHashCode()
    Namespace: UnityEditor.ShaderGraph
    Syntax
    public class ColorRGBAMaterialSlot : Vector4MaterialSlot, IMaterialSlotHasValue<Vector4>

    Constructors

    ColorRGBAMaterialSlot()

    Declaration
    public ColorRGBAMaterialSlot()

    ColorRGBAMaterialSlot(Int32, String, String, SlotType, Vector4, ShaderStageCapability, Boolean)

    Declaration
    public ColorRGBAMaterialSlot(int slotId, string displayName, string shaderOutputName, SlotType slotType, Vector4 value, ShaderStageCapability stageCapability = ShaderStageCapability.All, bool hidden = false)
    Parameters
    Type Name Description
    System.Int32 slotId
    System.String displayName
    System.String shaderOutputName
    SlotType slotType
    Vector4 value
    ShaderStageCapability stageCapability
    System.Boolean hidden

    Methods

    AddDefaultProperty(PropertyCollector, GenerationMode)

    Declaration
    public override void AddDefaultProperty(PropertyCollector properties, GenerationMode generationMode)
    Parameters
    Type Name Description
    PropertyCollector properties
    GenerationMode generationMode
    Overrides
    Vector4MaterialSlot.AddDefaultProperty(PropertyCollector, GenerationMode)

    ConcreteSlotValueAsVariable(AbstractMaterialNode.OutputPrecision)

    Declaration
    protected override string ConcreteSlotValueAsVariable(AbstractMaterialNode.OutputPrecision precision)
    Parameters
    Type Name Description
    AbstractMaterialNode.OutputPrecision precision
    Returns
    Type Description
    System.String
    Overrides
    Vector4MaterialSlot.ConcreteSlotValueAsVariable(AbstractMaterialNode.OutputPrecision)

    GetPreviewProperties(List<PreviewProperty>, String)

    Declaration
    public override void GetPreviewProperties(List<PreviewProperty> properties, string name)
    Parameters
    Type Name Description
    List<PreviewProperty> properties
    System.String name
    Overrides
    Vector4MaterialSlot.GetPreviewProperties(List<PreviewProperty>, String)

    InstantiateControl()

    Declaration
    public override VisualElement InstantiateControl()
    Returns
    Type Description
    VisualElement
    Overrides
    Vector4MaterialSlot.InstantiateControl()
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