Struct ColorNode.Color
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEditor.ShaderGraph
Syntax
public struct Color
Constructors
Color(UnityEngine.Color, ColorMode)
Declaration
public Color(UnityEngine.Color color, ColorMode mode)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Color | color | |
ColorMode | mode |
Fields
color
Declaration
public UnityEngine.Color color
Field Value
Type | Description |
---|---|
UnityEngine.Color |
mode
Declaration
public ColorMode mode
Field Value
Type | Description |
---|---|
ColorMode |