Struct ChannelMixerNode.ChannelMixer
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetType()
Namespace: UnityEditor.ShaderGraph
Syntax
public struct ChannelMixer
Constructors
ChannelMixer(Vector3, Vector3, Vector3)
Declaration
public ChannelMixer(Vector3 red, Vector3 green, Vector3 blue)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | red | |
Vector3 | green | |
Vector3 | blue |
Fields
outBlue
Declaration
public Vector3 outBlue
Field Value
Type | Description |
---|---|
Vector3 |
outGreen
Declaration
public Vector3 outGreen
Field Value
Type | Description |
---|---|
Vector3 |
outRed
Declaration
public Vector3 outRed
Field Value
Type | Description |
---|---|
Vector3 |