Class AbstractMaterialGraph
Inheritance
System.Object
AbstractMaterialGraph
Syntax
public abstract class AbstractMaterialGraph : IGraph, ISerializationCallbackReceiver, IGenerateProperties
Properties
addedEdges
Declaration
public IEnumerable<IEdge> addedEdges { get; }
Property Value
Type |
Description |
IEnumerable<IEdge> |
|
addedNodes
Declaration
public IEnumerable<INode> addedNodes { get; }
Property Value
Type |
Description |
IEnumerable<INode> |
|
addedProperties
Declaration
public IEnumerable<IShaderProperty> addedProperties { get; }
Property Value
edges
Declaration
public IEnumerable<IEdge> edges { get; }
Property Value
Type |
Description |
IEnumerable<IEdge> |
|
guid
Declaration
public Guid guid { get; }
Property Value
movedProperties
Declaration
public IEnumerable<IShaderProperty> movedProperties { get; }
Property Value
name
Declaration
public string name { get; set; }
Property Value
Type |
Description |
System.String |
|
owner
Declaration
public IGraphObject owner { get; set; }
Property Value
Type |
Description |
IGraphObject |
|
pastedNodes
Declaration
public IEnumerable<INode> pastedNodes { get; }
Property Value
Type |
Description |
IEnumerable<INode> |
|
path
Declaration
public string path { get; set; }
Property Value
Type |
Description |
System.String |
|
previewData
Declaration
public InspectorPreviewData previewData { get; set; }
Property Value
properties
Declaration
public IEnumerable<IShaderProperty> properties { get; }
Property Value
removedEdges
Declaration
public IEnumerable<IEdge> removedEdges { get; }
Property Value
Type |
Description |
IEnumerable<IEdge> |
|
removedNodes
Declaration
public IEnumerable<INode> removedNodes { get; }
Property Value
Type |
Description |
IEnumerable<INode> |
|
removedProperties
Declaration
public IEnumerable<Guid> removedProperties { get; }
Property Value
Type |
Description |
IEnumerable<Guid> |
|
Methods
AddNode(INode)
Declaration
public virtual void AddNode(INode node)
Parameters
Type |
Name |
Description |
INode |
node |
|
AddShaderProperty(IShaderProperty)
Declaration
public void AddShaderProperty(IShaderProperty property)
Parameters
ClearChanges()
Declaration
public void ClearChanges()
CollectShaderProperties(PropertyCollector, GenerationMode)
Declaration
public virtual void CollectShaderProperties(PropertyCollector collector, GenerationMode generationMode)
Parameters
Implements
Connect(SlotReference, SlotReference)
Declaration
public virtual IEdge Connect(SlotReference fromSlotRef, SlotReference toSlotRef)
Parameters
Type |
Name |
Description |
SlotReference |
fromSlotRef |
|
SlotReference |
toSlotRef |
|
Returns
ContainsNodeGuid(Guid)
Declaration
public bool ContainsNodeGuid(Guid guid)
Parameters
Type |
Name |
Description |
Guid |
guid |
|
Returns
Type |
Description |
System.Boolean |
|
GetEdges(SlotReference, List<IEdge>)
Declaration
public void GetEdges(SlotReference s, List<IEdge> foundEdges)
Parameters
Type |
Name |
Description |
SlotReference |
s |
|
List<IEdge> |
foundEdges |
|
GetNodeFromGuid(Guid)
Declaration
public INode GetNodeFromGuid(Guid guid)
Parameters
Type |
Name |
Description |
Guid |
guid |
|
Returns
GetNodeFromGuid<T>(Guid)
Declaration
public T GetNodeFromGuid<T>(Guid guid)where T : INode
Parameters
Type |
Name |
Description |
Guid |
guid |
|
Returns
Type Parameters
GetNodeFromTempId(Identifier)
Declaration
public INode GetNodeFromTempId(Identifier tempId)
Parameters
Returns
GetNodes<T>()
Declaration
public IEnumerable<T> GetNodes<T>()where T : INode
Returns
Type |
Description |
IEnumerable<T> |
|
Type Parameters
GetShaderPropertyIndex(IShaderProperty)
Declaration
public int GetShaderPropertyIndex(IShaderProperty property)
Parameters
Returns
Type |
Description |
System.Int32 |
|
MoveShaderProperty(IShaderProperty, Int32)
Declaration
public void MoveShaderProperty(IShaderProperty property, int newIndex)
Parameters
OnAfterDeserialize()
Declaration
public virtual void OnAfterDeserialize()
OnBeforeSerialize()
Declaration
public void OnBeforeSerialize()
OnEnable()
Declaration
RemoveEdge(IEdge)
Declaration
public virtual void RemoveEdge(IEdge e)
Parameters
Type |
Name |
Description |
IEdge |
e |
|
RemoveEdgeNoValidate(IEdge)
Declaration
protected void RemoveEdgeNoValidate(IEdge e)
Parameters
Type |
Name |
Description |
IEdge |
e |
|
RemoveElements(IEnumerable<INode>, IEnumerable<IEdge>)
Declaration
public void RemoveElements(IEnumerable<INode> nodes, IEnumerable<IEdge> edges)
Parameters
Type |
Name |
Description |
IEnumerable<INode> |
nodes |
|
IEnumerable<IEdge> |
edges |
|
RemoveNode(INode)
Declaration
public void RemoveNode(INode node)
Parameters
Type |
Name |
Description |
INode |
node |
|
RemoveShaderProperty(Guid)
Declaration
public void RemoveShaderProperty(Guid guid)
Parameters
Type |
Name |
Description |
Guid |
guid |
|
ReplacePropertyNodeWithConcreteNode(PropertyNode)
Declaration
public void ReplacePropertyNodeWithConcreteNode(PropertyNode propertyNode)
Parameters
ReplaceWith(IGraph)
Declaration
public void ReplaceWith(IGraph other)
Parameters
Type |
Name |
Description |
IGraph |
other |
|
SanitizePropertyName(String, Guid)
Declaration
public string SanitizePropertyName(string displayName, Guid guid = null)
Parameters
Type |
Name |
Description |
System.String |
displayName |
|
Guid |
guid |
|
Returns
Type |
Description |
System.String |
|
SanitizePropertyReferenceName(String, Guid)
Declaration
public string SanitizePropertyReferenceName(string referenceName, Guid guid = null)
Parameters
Type |
Name |
Description |
System.String |
referenceName |
|
Guid |
guid |
|
Returns
Type |
Description |
System.String |
|
ValidateGraph()
Declaration
public void ValidateGraph()
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.