Shader Graph samples
The Shader Graph package offers many different samples that demonstrate how to use Shader Graph features in various contexts.
| Topic | Description |
|---|---|
| Import Shader Graph samples | Learn how to import the Shader Graph samples to your project. |
| Procedural Patterns sample | Learn how to generate patterns procedurally with Shader Graph. |
| Node Reference sample | Learn in context about the nodes from the Shader Graph node library. |
| Feature Examples sample | Learn about shader techniques such as angle blending, triplanar projection, parallax mapping, and custom lighting. |
| Production Ready Shaders sample | Learn how to create production ready shader graphs that emulate terrain vegetation, rock details, water effects, weather effects, and other post-processing effects. |
| UGUI Shaders sample | Learn how to build user interface elements with Shader Graph. |
| Custom Material Property Drawers sample | Learn how to set up a shader graph to display a property in the form of a min/max slider and add a help box in the material's Inspector UI. |
| Custom Lighting sample | Learn how to create custom lighting models in Shader Graph. |
| Terrain Shaders sample | Learn how to build terrain shaders with Shader Graph. |