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    Shader Graph samples

    The Shader Graph package offers many different samples that demonstrate how to use Shader Graph features in various contexts.

    Topic Description
    Import Shader Graph samples Learn how to import the Shader Graph samples to your project.
    Procedural Patterns sample Learn how to generate patterns procedurally with Shader Graph.
    Node Reference sample Learn in context about the nodes from the Shader Graph node library.
    Feature Examples sample Learn about shader techniques such as angle blending, triplanar projection, parallax mapping, and custom lighting.
    Production Ready Shaders sample Learn how to create production ready shader graphs that emulate terrain vegetation, rock details, water effects, weather effects, and other post-processing effects.
    UGUI Shaders sample Learn how to build user interface elements with Shader Graph.
    Custom Material Property Drawers sample Learn how to set up a shader graph to display a property in the form of a min/max slider and add a help box in the material's Inspector UI.
    Custom Lighting sample Learn how to create custom lighting models in Shader Graph.
    Terrain Shaders sample Learn how to build terrain shaders with Shader Graph.
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