Terrain Properties Node
Description
Use the Terrain Properties node to input properties from the actively rendered Terrain into the Contexts of a Terrain Lit shader graph.
The Terrain Properties node is compatible only with Terrain Lit shader graphs. You can't use it with other types of shaders.
Ports
| Name | Direction | Type | Description |
|---|---|---|---|
| Max Local Height | Output | float | The maximum local height stored in the Terrain heightmap. Unlike the actual values stored in the heightmap, this is not a normalized value. |
| Basemap Distance | Output | float | The basemap distance as set in the Terrain's settings. |
| Layers Count | Output | uint | The number of Terrain Layers assigned to the Terrain. |