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    Bitangent Node

    Description

    Provides access to the mesh vertex or fragment's Bitangent Vector, depending on the effective Shader Stage of the graph section the Node is part of.

    The bitangent vector is derived from the normal and tangent vectors and is orthogonal to both. The three vectors provide a reference frame to perform complex light calculations, for example.

    You can select the coordinate space of the output with the Space dropdown parameter.

    Ports

    Name Direction Type Binding Description
    Out Output Vector 3 None Bitangent Vector for the Mesh Vertex/Fragment.

    Controls

    Name Type Options Description
    Space Dropdown Object, View, World, Tangent Selects coordinate space of Bitangent Vector to output.
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