Class RedirectNode
Implements
IEventHandler
IResolvedStyle
ITransform
ITransitionAnimations
IExperimentalFeatures
IVisualElementScheduler
ISelectable
ICollectibleElement
Inherited Members
Node.m_CollapseButton
Node.m_ButtonContainer
Node.RefreshExpandedState()
Node.GetPosition()
Node.SetPosition(Rect)
Node.OnPortRemoved(Port)
Node.RefreshPorts()
Node.ToggleCollapse()
Node.UseDefaultStyling()
Node.BuildContextualMenu(ContextualMenuPopulateEvent)
Node.mainContainer
Node.titleContainer
Node.inputContainer
Node.outputContainer
Node.titleButtonContainer
Node.topContainer
Node.extensionContainer
Node.expanded
Node.title
GraphElement.ResetLayer()
GraphElement.OnCustomStyleResolved(ICustomStyle)
GraphElement.IsSelectable()
GraphElement.IsMovable()
GraphElement.IsResizable()
GraphElement.IsDroppable()
GraphElement.IsAscendable()
GraphElement.IsRenamable()
GraphElement.IsCopiable()
GraphElement.IsSnappable()
GraphElement.IsGroupable()
GraphElement.IsStackable()
GraphElement.GetGlobalCenter()
GraphElement.UpdatePresenterPosition()
GraphElement.OnSelected()
GraphElement.OnUnselected()
GraphElement.HitTest(Vector2)
GraphElement.Unselect(VisualElement)
GraphElement.IsSelected(VisualElement)
GraphElement.elementTypeColor
GraphElement.layer
GraphElement.showInMiniMap
GraphElement.capabilities
GraphElement.selected
VisualElement.disabledUssClassName
VisualElement.Focus()
VisualElement.SendEvent(EventBase)
VisualElement.MarkDirtyRepaint()
VisualElement.IsMarkedForRepaint()
VisualElement.ContainsPoint(Vector2)
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.GetClasses()
VisualElement.ClearClassList()
VisualElement.FindAncestorUserData()
VisualElement.SetBinding(BindingId, Binding)
VisualElement.GetBinding(BindingId)
VisualElement.TryGetBinding(BindingId, out Binding)
VisualElement.GetBindingInfos()
VisualElement.HasBinding(BindingId)
VisualElement.ClearBinding(BindingId)
VisualElement.ClearBindings()
VisualElement.GetHierarchicalDataSourceContext()
VisualElement.GetDataSourceContext(BindingId)
VisualElement.TryGetDataSourceContext(BindingId, out DataSourceContext)
VisualElement.TryGetLastBindingToUIResult(in BindingId, out BindingResult)
VisualElement.TryGetLastBindingToSourceResult(in BindingId, out BindingResult)
VisualElement.Add(VisualElement)
VisualElement.Remove(VisualElement)
VisualElement.Clear()
VisualElement.IndexOf(VisualElement)
VisualElement.Children()
VisualElement.BringToFront()
VisualElement.SendToBack()
VisualElement.PlaceBehind(VisualElement)
VisualElement.PlaceInFront(VisualElement)
VisualElement.RemoveFromHierarchy()
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.Contains(VisualElement)
VisualElement.FindCommonAncestor(VisualElement)
VisualElement.viewDataKey
VisualElement.userData
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.disablePlayModeTint
VisualElement.usageHints
VisualElement.transform
VisualElement.scaledPixelsPerPoint
VisualElement.layout
VisualElement.contentRect
VisualElement.paddingRect
VisualElement.worldBound
VisualElement.localBound
VisualElement.worldTransform
VisualElement.hasActivePseudoState
VisualElement.hasInactivePseudoState
VisualElement.hasHoverPseudoState
VisualElement.hasCheckedPseudoState
VisualElement.hasEnabledPseudoState
VisualElement.hasDisabledPseudoState
VisualElement.hasFocusPseudoState
VisualElement.hasRootPseudoState
VisualElement.pickingMode
VisualElement.name
VisualElement.enabledInHierarchy
VisualElement.enabledSelf
VisualElement.languageDirection
VisualElement.visible
VisualElement.generateVisualContent
VisualElement.dataSource
VisualElement.dataSourcePath
VisualElement.dataSourceType
VisualElement.experimental
VisualElement.hierarchy
VisualElement.cacheAsBitmap
VisualElement.parent
VisualElement.panel
VisualElement.contentContainer
VisualElement.visualTreeAssetSource
VisualElement.childCount
VisualElement.schedule
VisualElement.style
VisualElement.resolvedStyle
VisualElement.customStyle
VisualElement.styleSheets
VisualElement.tooltip
Focusable.Blur()
Focusable.focusable
Focusable.tabIndex
Focusable.delegatesFocus
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
CallbackEventHandler.HasTrickleDownHandlers()
CallbackEventHandler.HasBubbleUpHandlers()
CallbackEventHandler.ExecuteDefaultActionAtTarget(EventBase)
CallbackEventHandler.HandleEventBubbleUp(EventBase)
CallbackEventHandler.HandleEventTrickleDown(EventBase)
CallbackEventHandler.ExecuteDefaultAction(EventBase)
CallbackEventHandler.NotifyPropertyChanged(in BindingId)
Namespace: UnityEditor.ShaderGraph
Assembly: Unity.ShaderGraph.Editor.dll
Syntax
public class RedirectNode : Node, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IExperimentalFeatures, IVisualElementScheduler, ISelectable, ICollectibleElement
Constructors
RedirectNode()
Declaration
public RedirectNode()
Implements
UnityEngine.UIElements.IEventHandler
UnityEngine.UIElements.IResolvedStyle
UnityEngine.UIElements.ITransform
UnityEngine.UIElements.Experimental.ITransitionAnimations
UnityEngine.UIElements.IExperimentalFeatures
UnityEngine.UIElements.IVisualElementScheduler
UnityEditor.Experimental.GraphView.ISelectable
UnityEditor.Experimental.GraphView.ICollectibleElement