Artistic nodes
Adjust colors, blend layers, filter images, mask regions, manipulate normal maps, and convert color spaces.
Adjustment
Topic |
Description |
Channel Mixer |
Controls the amount each of the channels of input In contribute to each of the output channels. |
Contrast |
Adjusts the contrast of input In by the amount of input Contrast. |
Hue |
Offsets the hue of input In by the amount of input Offset. |
Invert Colors |
Inverts the colors of input In on a per channel basis. |
Replace Color |
Replaces values in input In equal to input From to the value of input To. |
Saturation |
Adjusts the saturation of input In by the amount of input Saturation. |
White Balance |
Adjusts the temperature and tint of input In by the amount of inputs Temperature and Tint respectively. |
Blend
Topic |
Description |
Blend |
Blends the value of input Blend onto input Base using the blending mode defined by parameter Mode. |
Filter
Topic |
Description |
Dither |
Dither is an intentional form of noise used to randomize quantization error. It is used to prevent large-scale patterns such as color banding in images.. |
Mask
Topic |
Description |
Channel Mask |
Masks values of input In on channels selected in dropdown Channels. |
Color Mask |
Creates a mask from values in input In equal to input Mask Color. |
Normal
Topic |
Description |
Normal Blend |
Blends two normal maps defined by inputs A and B together. |
Normal From Height |
Creates a normal map from a height map defined by input Texture. |
Normal Strength |
Adjusts the strength of the normal map defined by input In by the amount of input Strength. |
Normal Unpack |
Unpacks a normal map defined by input In. |
Utility
Topic |
Description |
Colorspace Conversion |
Returns the result of converting the value of input In from one colorspace space to another. |