Artistic nodes
Adjust colors, blend layers, filter images, mask regions, manipulate normal maps, and convert color spaces.
Adjustment
| Topic | Description | 
|---|---|
| Channel Mixer | Controls the amount each of the channels of input In contribute to each of the output channels. | 
| Contrast | Adjusts the contrast of input In by the amount of input Contrast. | 
| Hue | Offsets the hue of input In by the amount of input Offset. | 
| Invert Colors | Inverts the colors of input In on a per channel basis. | 
| Replace Color | Replaces values in input In equal to input From to the value of input To. | 
| Saturation | Adjusts the saturation of input In by the amount of input Saturation. | 
| White Balance | Adjusts the temperature and tint of input In by the amount of inputs Temperature and Tint respectively. | 
Blend
| Topic | Description | 
|---|---|
| Blend | Blends the value of input Blend onto input Base using the blending mode defined by parameter Mode. | 
Filter
| Topic | Description | 
|---|---|
| Dither | Dither is an intentional form of noise used to randomize quantization error. It is used to prevent large-scale patterns such as color banding in images.. | 
Mask
| Topic | Description | 
|---|---|
| Channel Mask | Masks values of input In on channels selected in dropdown Channels. | 
| Color Mask | Creates a mask from values in input In equal to input Mask Color. | 
Normal
| Topic | Description | 
|---|---|
| Normal Blend | Blends two normal maps defined by inputs A and B together. | 
| Normal From Height | Creates a normal map from a height map defined by input Texture. | 
| Normal Strength | Adjusts the strength of the normal map defined by input In by the amount of input Strength. | 
| Normal Unpack | Unpacks a normal map defined by input In. | 
Utility
| Topic | Description | 
|---|---|
| Colorspace Conversion | Returns the result of converting the value of input In from one colorspace space to another. |