Arcsine Node
Description
Returns the arcsine of each component of the input In as a vector of the same dimension and equal length. Each component should be within the range of -Pi/2 to Pi/2.
Ports
| Name | Direction | Type | Description | 
|---|---|---|---|
| In | Input | Dynamic Vector | Input value | 
| Out | Output | Dynamic Vector | Output value | 
Generated Code Example
The following example code represents one possible outcome of this node.
void Unity_Arcsine_float4(float4 In, out float4 Out)
{
    Out = asin(In);
}