Class IdentifierField.UxmlSerializedData
Inherited Members
UxmlSerializedData.ShouldWriteAttributeValue(UxmlSerializedData.UxmlAttributeFlags)
Namespace: UnityEditor.ShaderGraph.Drawing
Assembly: Unity.ShaderGraph.Editor.dll
Syntax
[Serializable]
public class IdentifierField.UxmlSerializedData : TextInputBaseField<string>.UxmlSerializedData
Methods
CreateInstance()
Declaration
public override object CreateInstance()
Returns
Type | Description |
---|---|
object |
Overrides
UnityEngine.UIElements.TextInputBaseField<string>.UxmlSerializedData.CreateInstance()
Register()
Declaration
[RegisterUxmlCache]
[Conditional("UNITY_EDITOR")]
public static void Register()