Get started with Shader Graph
Use the main shader graph creation and editing tools and explore general workflows to start creating your own shader graphs.
| Topic | Description |
|---|---|
| Create a shader graph asset | Create a shader graph asset, either with a preset target, or from nothing. |
| Add and connect nodes in a shader graph | Edit your shader graph asset, create nodes, and connect nodes together. |
| Create a shader graph and use it with a material | Create and configure a shader graph, and create and manipulate a material that uses that shader graph. |