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    Contrast Node

    Description

    Adjusts the contrast of input In by the amount of input Contrast. A Contrast value of 1 will return the input unaltered. A Contrast value of 0 will return the midpoint of the input.

    Ports

    Name Direction Type Binding Description
    In Input Vector 3 None Input value
    Contrast Input Float None Contrast value
    Out Output Vector 3 None Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Contrast_float(float3 In, float Contrast, out float3 Out)
    {
        float midpoint = pow(0.5, 2.2);
        Out = (In - midpoint) * Contrast + midpoint;
    }
    
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