Enum FullscreenShaderGUI.Expandable
Enum used to store the expanded state of the drawer in the material GUI
Namespace: UnityEditor.Rendering.Fullscreen.ShaderGraph
Assembly: Unity.ShaderGraph.Editor.dll
Syntax
[Flags]
protected enum FullscreenShaderGUI.Expandable
Fields
| Name | Description |
|---|---|
| SurfaceInputs | Surface Inputs key for the MaterialHeaderScopeList.RegisterHeaderScope call |
| SurfaceOptions | Surface Option key for the MaterialHeaderScopeList.RegisterHeaderScope call |