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    Class ShaderInput

    Inheritance
    object
    JsonObject
    ShaderInput
    AbstractShaderProperty
    Implements
    ISerializationCallbackReceiver
    Inherited Members
    JsonObject.latestVersion
    JsonObject.m_SGVersion
    JsonObject.sgVersion
    JsonObject.onBeforeVersionChange
    JsonObject.onAfterVersionChange
    JsonObject.emptyObjectId
    JsonObject.objectId
    JsonObject.objectIdIsEmpty
    JsonObject.CastTo<T>()
    JsonObject.Serialize()
    JsonObject.Deserailize(string, string)
    JsonObject.OnBeforeSerialize()
    JsonObject.OnAfterDeserialize()
    JsonObject.OnAfterDeserialize(string)
    JsonObject.OnAfterMultiDeserialize(string)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.ShaderGraph.Internal
    Assembly: Unity.ShaderGraph.Editor.dll
    Syntax
    public abstract class ShaderInput : JsonObject, ISerializationCallbackReceiver

    Fields

    Name Description
    m_DismissedVersion

    Properties

    Name Description
    allowedInMainGraph
    allowedInSubGraph
    dismissedUpdateVersion
    displayName
    referenceName
    referenceNameForEditing

    Methods

    Name Description
    GetOldDefaultReferenceName()
    IsUsingNewDefaultRefName()
    IsUsingOldDefaultRefName()
    OnBeforeDeserialize()
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