docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct ShaderGraphRequirements

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.ShaderGraph.Internal
    Assembly: Unity.ShaderGraph.Editor.dll
    Syntax
    [Serializable]
    public struct ShaderGraphRequirements

    Properties

    Name Description
    requiresBitangent
    requiresCameraOpaqueTexture
    requiresDepthTexture
    requiresFaceSign
    requiresMeshUVs
    requiresNDCPosition
    requiresNormal
    requiresPixelPosition
    requiresPosition
    requiresPositionPredisplacement
    requiresScreenPosition
    requiresTangent
    requiresTime
    requiresTransforms
    requiresVertexColor
    requiresVertexID
    requiresVertexSkinning
    requiresViewDir
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)