Class FullscreenShaderGUI
The base class to implement the fullscreen Material GUI in a render pipeline.
Inherited Members
Namespace: UnityEditor .Rendering.Fullscreen.ShaderGraph
Assembly: Unity.ShaderGraph.Editor.dll
Syntax
public class FullscreenShaderGUI : ShaderGUI
Methods
Name | Description |
---|---|
Assign |
Assign a new FullscreenShader to the target material. |
Draw |
Draw the Surface Inputs section of the fullscreen shader GUI. |
Draw |
Draw the Surface Options section of the fullscreen shader GUI. |
On |
Unity calls this function when it displays the GUI. To implement your custom GUI, override this function.. |
On |
Unity calls this function when it displays the GUI. To implement your custom GUI, override this function.. |
Setup |
Setup the fullscreen shader keywords from the material properties. |
Validate |
Ensures that the material is correctly setup. |