Enum FullscreenShaderGUI.Expandable
Enum used to store the expanded state of the drawer in the material GUI
Namespace: UnityEditor.Rendering.Fullscreen.ShaderGraph
Assembly: Unity.ShaderGraph.Editor.dll
Syntax
[Flags]
protected enum FullscreenShaderGUI.Expandable
Fields
Name | Description |
---|---|
SurfaceInputs | Surface Inputs key for the MaterialHeaderScopeList.RegisterHeaderScope call |
SurfaceOptions | Surface Option key for the MaterialHeaderScopeList.RegisterHeaderScope call |