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    Saturation Node

    Description

    Adjusts the saturation of input In by the amount of input Saturation. A Saturation value of 1 will return the input unaltered. A Saturation value of 0 will return the input completely desaturated.

    Ports

    Name Direction Type Binding Description
    In Input Vector 3 None Input value
    Saturation Input Float None Saturation value
    Out Output Vector 3 None Output value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_Saturation_float(float3 In, float Saturation, out float3 Out)
    {
        float luma = dot(In, float3(0.2126729, 0.7151522, 0.0721750));
        Out =  luma.xxx + Saturation.xxx * (In - luma.xxx);
    }
    
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