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    HD Sample Buffer Node

    Description

    The HD Sample Buffer Node samples a buffer directly from the Camera.

    Render pipeline compatibility

    Node Universal Render Pipeline (URP) High Definition Render Pipeline (HDRP)
    HD Sample Buffer No Yes

    Ports

    Name Direction Type Binding Description
    UV Input Vector 2 UV Input UV value.
    Sampler Input SamplerState None Determines the sampler that Unity uses to sample the buffer.
    Output Output Float None Output value.

    Controls

    Name Type Options Description
    Source Buffer Dropdown World Normal, Roughness, Motion Vectors, PostProcess Input, Blit Source. Determines which buffer to sample.

    Generated Code Example

    The following example code represents one possible outcome of this node:

    float4 Unity_HDRP_SampleBuffer_float(float2 uv, SamplerState samplerState)
    {
        return SAMPLE_TEXTURE2D_X_LOD(_CustomPostProcessInput, samplerState, uv * _RTHandlePostProcessScale.xy, 0);
    }
    
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