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    DDX Node

    Description

    Returns the partial derivative of the input In with respect to the screen-space x-coordinate. This node can only be used in the pixel shader stage.

    Ports

    Name Direction Type Description
    In Input Dynamic Vector Input value
    Out Output Dynamic Vector Output partial derivative value

    Generated Code Example

    The following example code represents one possible outcome of this node.

    void Unity_DDX_float4(float4 In, out float4 Out)
    {
        Out = ddx(In);
    }
    
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