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    And Node

    Description

    Returns true if both the inputs A and B are true. This is useful for Branching.

    Ports

    Name Direction Type Binding Description
    A Input Boolean None First input value
    B Input Boolean None Second input value
    Out Output Boolean None Output value

    Generated Code Example

    void Unity_And(float A, float B, out float Out)
    {
        Out = A && B;
    }
    
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    Generated by DocFX on 18 October 2023